“Salomon” Project

Client: Kozminski University

A project carried out in cooperation with Kozminski Business Hub. We have created an advanced escape room analysing the competence of corporate employees. It is a project that combines the immersion of the VR technology, gamification and excellent escape room puzzles, with a business aspect that allows real-time testing of teamwork skills of those using the app. The project will target employees of large corporations, helping with team building or supporting assessment centres. The application allows recording of the play and soundtrack, as well as the analysis of the participants’ behaviour.